[EN] Faltazia & Elystel

Faltazia & Elystel


Two persistent roleplay servers for Neverwinter Nights.

Year : 2002-2004
Framework : Personal project

Development
tools : Aurora Toolset
Status : Released, then hosted and supported for 2 years.

Reception : A few days after it went online, Faltazia was the most popular French role-play server. Elystel did not have the same success.


Overview

Faltazia and Elystel have been created by a group of former players from the MMORPG "The 4th Coming" (T4C). We wanted to share our vision for online role-playing by creating an unconventional gaming platform with an original background and unique social features.
Faltazia was the first and most "hardcore" project : a world made for the players, by the players, with minimum NPC population, no XP or monster bashing or quest and gears. The gameplay was focused on the players interacting with each other and creating their own rules, political system and social structures in vast and open environment, in constant evolution.


Features

  • Attractive environments with highly detailed indoor and outdoor areas.
  • Consistent level design with significant care for scales and immersion as a key aim.
  • Community bonus pack with a compilation of improvements of the original game.
  • Many unique gameplay features, including weather management, new emotes and more.
  • Players can create or modify their own houses and clothes.
  • "Game Masters" team dealing with players' requests and technical issues.
  • Busy forums where players constantly enrich the background.
  • Reliable hosting for up to 25 players at the same time.


Screenshots



Diaporama


Credits

10-people team of friends and role-playing fans.